All Projects

Cities

Environment  •  Cinematic

A series of night city environments built for real-time presentation — wet streets, traffic lights and atmospheric fog captured in engine, alongside cinematic city footage and the diploma trailer.

Cinematic Videos

In-engine footage

Environment Renders

Night environment presentation

Diploma Trailer

Featured presentation

Neuro Raid — Diploma Trailer preview Neuro Raid – Diploma Trailer

Neuro Raid is my final university diploma project, created as a cinematic game trailer for a fictional sci-fi heist game.

The project combines the fast-paced cooperative gameplay inspiration of classic heist games with a dystopian cyberpunk world, focusing on atmosphere, storytelling, and high-quality hard-surface asset creation.

The trailer showcases a complete environment built around a futuristic bank robbery, featuring original vehicles, weapons, robots, and city environments created throughout the project. From concept to final presentation, every asset was developed to strengthen my understanding of modern real-time game art workflows using Blender, Substance 3D Painter, and Unreal Engine 5.

This project represents the culmination of my Media Design studies and my passion for creating immersive worlds for games.